ProStream Editor
The ProStream Editor is the main interface for configuring and managing ProStream in your Unity project.

Access ProStream Editor
To access the ProStream Editor, you can use the following methods:
Press
Shift+Alt+Pshortcut to open the ProStream EditorPress the "ProStream Editor" button in the installer

Go to the following Menu path Tools → instance.id → ProStream

Setup Scene
Important
Save your scene before setup. ProStream requires scenes to be saved to disk.
Click the Setup Current Scene For ProStream button in the ProStream Editor. The scene will automatically save and reload.

What happens automatically:
- Applies "StreamingScene" label to your scene
- Creates asset directory structure in
SceneName/SceneData/ - Creates ProStream assets (SceneLock, LayerData, SceneSettings, RuleCollection, etc.)
- Creates SceneConnector GameObject with child components:

SceneConnector (automatically created)
SceneConnectorData
WorkflowContainer
SceneSearchFilterManager
SelectionGroupContainerThe "StreamingScene" label enables ProStream's asset processor:

TIP
Do not manually create SceneConnector - it is automatically created by the setup process.
Editor Tabs
The ProStream Editor contains multiple tabs for different workflows:
Scene Tools Tab
- Setup Current Scene - Initialize ProStream for the active scene
- Add Search Filters - Define which objects to process
- Setup Match Rules - Configure rule matching
- Layer Editor - Configure streaming distances
Setup Tab
- Calculate Positions - Run rule matching and spatial organization
- Create SubScenes - Generate SubScene assets
- Process Controls - Start, stop, and monitor processes
Diagnostics Tab
- Validation Tools - Check scene for issues
- Performance Metrics - View processing statistics
- Debug Options - Enable detailed logging
Common Workflows
Initial Setup
- Open ProStream Editor
- Click "Setup Current Scene"
- Wait for scene reload
- Proceed to configuration
Configuration
- Add Search Filters
- Configure Match Rules
- Adjust Layer Distances
- Calculate Positions
SubScene Generation
- Review calculated positions
- Click "Create SubScenes"
- Wait for processing
- Test in Play Mode
Keyboard Shortcuts
| Shortcut | Action |
|---|---|
Shift+Alt+P | Open ProStream Editor |
Shift+Alt+H | Open Diagnostics Hub |
Ctrl+K | Unity Search (for testing queries) |
See Also
- Standard Workflow - Complete setup guide
- Scene Connector - Main component reference
- Rule Engine - Configure matching rules
