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ProStream Editor

The ProStream Editor is the main interface for configuring and managing ProStream in your Unity project.

ProStream Editor Window

Access ProStream Editor

To access the ProStream Editor, you can use the following methods:

  1. Press Shift+Alt+P shortcut to open the ProStream Editor

  2. Press the "ProStream Editor" button in the installer

    Open ProStream Editor

  3. Use menu path Tools → instance.id → ProStream → ProStream Editor

    Open Menu

Setup Scene

Important

Save your scene before setup. ProStream requires scenes to be saved to disk.

Click the setup button in the ProStream Editor to configure the current scene for ProStream.

Depending on current scene diagnostics, this button can appear as Setup Current Scene, Setup Current Scene For ProStream, or Fix Scene Configuration.

Setup Scene Button

What happens automatically:

  • Validates that the active scene is saved on disk (required)
  • Creates scene data assets/folders for the active scene
  • Creates ProStream assets (SceneLock, LayerData, SceneSettings, UserRuleCollection, InstanceObjectCollection, and a MatchRules directory)
  • Creates or updates SceneConnector and related scene objects:

SceneConnector Object

SceneConnector (automatically created)
  SceneConnectorData
  WorkflowContainer
  SceneSearchFilterManager
  SelectionGroupContainer
  VisualizationManager

TIP

Do not manually create SceneConnector. The setup process creates and wires it automatically.

TIP

Current setup flow performs a direct finalize step after asset creation and no longer relies on scene label/reload timing.

See Also

ProStream - High-performance scene streaming for Unity